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18:33
April 10, 2009


Tr3B

Admin

Germany

posts 132

1

13:16
April 24, 2009


Sk0fo

Member

posts 7

2

Lots of people criticising the art and design of this.


Perhaps you should look into finding more artist/design types?

18:32
April 24, 2009


Odin

Member

posts 143

3

The problem with the critique is that XreaL is too far from a 1.0 release that instead of looking at the artwork, the technical quality of XreaL should be looked at instead.

19:52
April 24, 2009


Setlec

Member

posts 6

4

well Odin i think that with newer models and scenes/maps with tons of poligons could help XreaL to reach better performance and beauty…

04:02
April 25, 2009


Forsaken

Member

posts 87

5

There is still a ways to go, trolls will be trolls.  Even if Xreal was done there will be people dogging it out, just the way it is.  It always not meeting up to someones tastes in gaming, so they bad mouth it… I hate trolls lol.

01:08
April 26, 2009


Odin

Member

posts 143

6

Forsaken said:

There is still a ways to go, trolls will be trolls.  Even if Xreal was done there will be people dogging it out, just the way it is.  It always not meeting up to someones tastes in gaming, so they bad mouth it… I hate trolls lol.


Hey! I live under a bridge you insensitive clod!

01:30
April 26, 2009


Forsaken

Member

posts 87

7

Odin said:

Forsaken said:

There is still a ways to go, trolls will be trolls.  Even if Xreal was done there will be people dogging it out, just the way it is.  It always not meeting up to someones tastes in gaming, so they bad mouth it… I hate trolls lol.


Hey! I live under a bridge you insensitive clod!


LOL, sorry about that Wink

How did you know I was a clod? lol

09:56
April 26, 2009


Sk0fo

Member

posts 7

8

Post edited 10:00 – April 26, 2009 by Sk0fo
Post edited 10:00 – April 26, 2009 by Sk0fo
Post edited 10:07 – April 26, 2009 by Sk0fo
Post edited 10:10 – April 26, 2009 by Sk0fo


Forsaken said:

There is still a ways to go, trolls will be trolls.  Even if Xreal was done there will be people dogging it out, just the way it is.  It always not meeting up to someones tastes in gaming, so they bad mouth it… I hate trolls lol.


You know, as far as Slashdot goes, there aren't many trolls at all. Also, when many people criticize one specific thing, it's far more likely that it's actually something worth criticizing as opposed to some complex, orchestrated trolling. If there are lots of people who don't like something, it's worth looking into it and seeing if you can fix it.


Don't discount criticisms as trolling and think of everything as perfect the way it is and that anyone who disagrees is just wrong. I hate that.


Also, Odin, even though this is far from a 1.0 release, most of the artwork is already original, so it's fair game to critique it. I think that the main thing about the art that irks people is that it doesn't really seem to go in a specific direction. It just looks like the policy for getting artwork accepted for the game is “if it's grungy, it's a-OK!” Perhaps it's not the textures themselves as much as how they are used. Perhaps the level design just doesn't utilize the textures well. Or maybe the levels just don't have enough lighting. I'm not totally sure.


But the main artistic thing that bugs me, personally, is the weapon animations. I don't mean to be trashing on this game so much because I'm really excited for it, but the shooting animations really stick out, and in a bad way. When the characters shoot, it looks like they are having an arm seizure more than actually shooting a weapon. Another thing is how the players just float into the air after they die, but I'm guessing that this is a WIP?


Don't let these criticisms fool you into thinking that this game looks bad. This game looks awesome. Way better than any 3D free software game I've seen so far. I just think that it could be better to the point of epicness.


As far as what I enjoy about the art: I adore the spawning particle effects. Whenever I see them I feel like I'm in some AAA game. I'm also really impressed with the lighting on metallic surfaces, since they look pretty much photorealistic. The default character model is pretty yummy, too.

10:36
April 26, 2009


Forsaken

Member

posts 87

9

No, I know most of the criticism is a good thing…opinions are always good even when they disagree.  My point was there will be trolls and not to take it seriously. 


Xreal needs to continue to do what it needs to do, you cant please everyone.

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