Team
Core Development Team
Robert Beckebans “Tr3B”
Project Leader and Programmer: Engine, Game and Tools enhancements
Inactive Team Members
Michael Denno “mic”
Artist: 2D / 3D Design, Rocket launcher model, Armor shard model, Mapobject models
Adrian Fuhrmann “otty”
Artist and Programmer: 2D / 3D Design, Powerup models, Resigned menu and HUD
Stefan Lautner “ReFlex”
Artist: 2D Design, Mapping artwork
Josef Söntgen “cnuke”
Server Administration, Hosting
External Contributors
We thank the many people who have contributed to this project to make it what it is today:
- Pat Raynor: Merged in the latest IOQuake3 enhancements, misc programming
- Ken Beyer “kat”: Level kat_q4dm3 and mapobject models
- Yan Ostretsov “Method”: Gave permission to port his lovely Quake4 MP map “yan_test”
- Jim Kern “Revility”: Contributed the Quake 2 Lost Marine weapon models
- Robert Hodri “BJA”: 3D Modelling
- Willi Hammes “whammes”: Tenebrae artwork
- Lee David Ash: Gauntlet model
- Philip Klevestav: Quake4 pk01 texture set
- Yves Allaire “evillair”: Quake4 eX texture set
- Mikael Ruohomaa “Ruohis”: Lightning gun model
- Julian Morris “Plaque”: Rocket and spike models
- Robin Pengelstorfer: 2D art
- Matthias Heyer “skynet”: OpenGL guru advices
We would also like to thank the IOQuake3 maintainers for their great engine:
- Zachary J. Slater
- Tim Angus
- Ludwig Nussel
- Thilo Schulz
- Tony J. White

EXCELLENT WORK!!
You have won an internet
Just played 1900×1200 on Linux with a GTS 8800 : I AM IMPRESSED !
Seems better than original Q3, which, imho, is HUGE.
Will follow this project.
Congrats.
You are all doing a great job! Keep it up.
I would love to use your engine for our game we are makeing ^_^
Again well done!
Thought you guys would like to know that I’ve included Xreal on the Loads of Linux Links website. I have classified your link under: Games; Programming Links–Game SDKs / Engines.
The purpose of the Loads of Linux Links project is to collect, organise, classify and maintain important URLs about Linux and the Open Source movement for all levels of Linux users. It features special link collections:
latest 100 links, cool and must see links. There is also a Linux News Highlights Atom feed.
Best Regards,
Barbara
Victoria, B.C., Canada
Hello I would like to contribute a model to you guys for a demo showcase. Also i’d like to have a link to download the pre alpha of your engine. I would like to know if this engine requires any coding and are there templates to make genre specific titles? 3rd person shooter action adventure, fps and what not. I’m looking to work on a survival horror game with multi player functions. As i’m the only developer it’s hard with out a team. drop me a e-mail if you get a chance too.
I finally got the game up and running. Is it still under development? This is an amazing project and I would hate to see it stall.