Unreal .PSK/.PSA model and animation support
I recently had a look at the Unreal model file format specifications and just thought: Hey it looks very similar to the Doom 3 stuff! So I started to write a .PSK model file loader and even got animations from the .PSA files to work!. My previous .MD5Mesh/.MD5Anim code is stable but I have to admit that it is easier to write importers and exporters for the Unreal format.
EDIT: I removed the screenshots showing player models from UT2004 and UT3 because Epic Games asked me kindly to remove them.

So will the code have to be removed again due to Epic?
Don’t worry. Epic Games evaluated the source code and they know that I wrote it from scratch only using some binary format descriptions.
So we can continue to use it without any further problems. I only removed the screenshots because there was a problem with their IP.
Very cool that you added this ! I’m glad to see people are still finding it useful – I created the .psk/.psa format ( almost a decade ago – how time flies ! ) when I worked at Epic.
- Erik