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	<title>Comments for XreaL</title>
	<atom:link href="http://xreal-project.net/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://xreal-project.net</link>
	<description>The highly advanced id Tech 3 engine and free indie game project</description>
	<lastBuildDate>Fri, 26 Feb 2010 02:14:48 +0100</lastBuildDate>
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		<title>Comment on Team by Genoober</title>
		<link>http://xreal-project.net/?page_id=246&#038;cpage=1#comment-3537</link>
		<dc:creator>Genoober</dc:creator>
		<pubDate>Fri, 26 Feb 2010 02:14:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=246#comment-3537</guid>
		<description>I finally got the game up and running. Is it still under development? This is an amazing project and I would hate to see it stall.</description>
		<content:encoded><![CDATA[<p>I finally got the game up and running. Is it still under development? This is an amazing project and I would hate to see it stall.</p>
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		<title>Comment on Downloads by psilas</title>
		<link>http://xreal-project.net/?page_id=18&#038;cpage=1#comment-3535</link>
		<dc:creator>psilas</dc:creator>
		<pubDate>Fri, 26 Feb 2010 00:49:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=18#comment-3535</guid>
		<description>Can anyone please explain why this mod, being compiled from the Q3 engine, says it can load mods from Unreal Tournament 3, but not Quake 3 mods?

If I&#039;m not mistaken, isn&#039;t UT3 running on Direct x like all Unreal games.

If not, I still see no reason why we can&#039;t import Quake 3 mods like True Combat or even stand alone mods like Smokin Guns or Padman over to this engine.

Anyone?    

Cheers.</description>
		<content:encoded><![CDATA[<p>Can anyone please explain why this mod, being compiled from the Q3 engine, says it can load mods from Unreal Tournament 3, but not Quake 3 mods?</p>
<p>If I&#8217;m not mistaken, isn&#8217;t UT3 running on Direct x like all Unreal games.</p>
<p>If not, I still see no reason why we can&#8217;t import Quake 3 mods like True Combat or even stand alone mods like Smokin Guns or Padman over to this engine.</p>
<p>Anyone?    </p>
<p>Cheers.</p>
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		<title>Comment on New DM map oddm01 by MukiEX</title>
		<link>http://xreal-project.net/?p=338&#038;cpage=1#comment-3362</link>
		<dc:creator>MukiEX</dc:creator>
		<pubDate>Fri, 19 Feb 2010 19:33:56 +0000</pubDate>
		<guid isPermaLink="false">http://xreal-project.net/?p=338#comment-3362</guid>
		<description>Just got the SVN build... hmmm, doesn&#039;t seem to load the map.</description>
		<content:encoded><![CDATA[<p>Just got the SVN build&#8230; hmmm, doesn&#8217;t seem to load the map.</p>
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		<title>Comment on New DM map oddm01 by MukiEX</title>
		<link>http://xreal-project.net/?p=338&#038;cpage=1#comment-3359</link>
		<dc:creator>MukiEX</dc:creator>
		<pubDate>Fri, 19 Feb 2010 18:23:53 +0000</pubDate>
		<guid isPermaLink="false">http://xreal-project.net/?p=338#comment-3359</guid>
		<description>Can one build non-FPS-like games in XReal? e.g. an overhead shooter, or a side-scrolling beat-&#039;em-up? I mean, is the scripting environment enough to make it happen, or would the engine require modification? How much freedom is there for making 2D overhead interfaces? Clicking objects with the mouse? (rather than using it as a camera movement method)</description>
		<content:encoded><![CDATA[<p>Can one build non-FPS-like games in XReal? e.g. an overhead shooter, or a side-scrolling beat-&#8217;em-up? I mean, is the scripting environment enough to make it happen, or would the engine require modification? How much freedom is there for making 2D overhead interfaces? Clicking objects with the mouse? (rather than using it as a camera movement method)</p>
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		<title>Comment on About by goober</title>
		<link>http://xreal-project.net/?page_id=2&#038;cpage=1#comment-3241</link>
		<dc:creator>goober</dc:creator>
		<pubDate>Tue, 16 Feb 2010 10:41:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=2#comment-3241</guid>
		<description>Umm hey guys I have tried to check out the source from svn i gen an error about a directory not being under svn&#039;s control.
The source doesnt compile with make and the readme says to run scons I find no scons anywhere in the XreaL directories</description>
		<content:encoded><![CDATA[<p>Umm hey guys I have tried to check out the source from svn i gen an error about a directory not being under svn&#8217;s control.<br />
The source doesnt compile with make and the readme says to run scons I find no scons anywhere in the XreaL directories</p>
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		<title>Comment on About by Michi</title>
		<link>http://xreal-project.net/?page_id=2&#038;cpage=1#comment-3207</link>
		<dc:creator>Michi</dc:creator>
		<pubDate>Mon, 15 Feb 2010 08:16:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=2#comment-3207</guid>
		<description>[quote]If you get a group of C++ programmers then it is very likely that they don’t understand all code of their team mates[/quote]

As a C++ Programmer, I have to deny that ;)

Anyway, great project. Very impressive.</description>
		<content:encoded><![CDATA[<p>[quote]If you get a group of C++ programmers then it is very likely that they don’t understand all code of their team mates[/quote]</p>
<p>As a C++ Programmer, I have to deny that <img src='http://xreal-project.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Anyway, great project. Very impressive.</p>
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		<title>Comment on Features by ZB</title>
		<link>http://xreal-project.net/?page_id=35&#038;cpage=1#comment-3120</link>
		<dc:creator>ZB</dc:creator>
		<pubDate>Fri, 12 Feb 2010 21:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=35#comment-3120</guid>
		<description>Have you ever tried grouping these features? I&#039;d like to do some suggestions but I can never be sure if there&#039;s a solution about that already.</description>
		<content:encoded><![CDATA[<p>Have you ever tried grouping these features? I&#8217;d like to do some suggestions but I can never be sure if there&#8217;s a solution about that already.</p>
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		<title>Comment on Features by ZB</title>
		<link>http://xreal-project.net/?page_id=35&#038;cpage=1#comment-3117</link>
		<dc:creator>ZB</dc:creator>
		<pubDate>Fri, 12 Feb 2010 20:52:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=35#comment-3117</guid>
		<description>Have you ever had a look at Aqsis Renderer. It&#039;s written in c++ but the libraries can help developing the 3d experience. It&#039;s based on RenderMan. Maybe the ideas can be useful for you.</description>
		<content:encoded><![CDATA[<p>Have you ever had a look at Aqsis Renderer. It&#8217;s written in c++ but the libraries can help developing the 3d experience. It&#8217;s based on RenderMan. Maybe the ideas can be useful for you.</p>
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		<title>Comment on About by Code43: Urban Warfare &#171; TrueCombat: Elite</title>
		<link>http://xreal-project.net/?page_id=2&#038;cpage=1#comment-3009</link>
		<dc:creator>Code43: Urban Warfare &#171; TrueCombat: Elite</dc:creator>
		<pubDate>Tue, 09 Feb 2010 15:46:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=2#comment-3009</guid>
		<description>[...] utiliser sur TCE) a savoir id Tech 3 offarnt des fonctionnalité plus riche . site Xreal http://xreal-project.net/?page_id=2 (en [...]</description>
		<content:encoded><![CDATA[<p>[...] utiliser sur TCE) a savoir id Tech 3 offarnt des fonctionnalité plus riche . site Xreal <a href="http://xreal-project.net/?page_id=2" rel="nofollow">http://xreal-project.net/?page_id=2</a> (en [...]</p>
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		<title>Comment on Features by ZB</title>
		<link>http://xreal-project.net/?page_id=35&#038;cpage=1#comment-2976</link>
		<dc:creator>ZB</dc:creator>
		<pubDate>Mon, 08 Feb 2010 18:49:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.xreal-project.net/wordpress/?page_id=35#comment-2976</guid>
		<description>And do you have anything in mind about paralel programming. You know the users now have multiple core pc&#039;s and they want to get the most of it.</description>
		<content:encoded><![CDATA[<p>And do you have anything in mind about paralel programming. You know the users now have multiple core pc&#8217;s and they want to get the most of it.</p>
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